More Diseases: A List of 4th Edition Diseases From 3rd Party Sources

A Few Diseases More...

Following up on my Comprehensive List of Diseases in 4th Edition, the following is a compilation of many diseases appearing in 3rd party sources.  They are listed here broken down first by level for easy reference and then, in a separate set of tables, by publisher, so you can quickly see what diseases are available in the books you have.

THIRD PARTY PUBLISHERS – DISEASES BY LEVEL

LEVEL
DISEASE
DESCRIPTION
SOURCE
Lvl 01
Chimney
A nuisance at most, sufferers exhibit a loud, dry cough, and breath that smells like soot.
Lvl 02
Couplet (Curse)
Your curse compels the target to speak in rhyme, to your great amusement and their tongue-twisted dismay.
Lvl 02
Hobbles
Victims of hobbles suffer from swelling of the extremities, tenderness of the feet, and joint pain. Walking becomes uncomfortable and running painful (if not impossible) as the disease progresses.
Lvl 02
Tumbledown
Often spread when the target swims in or drinks tainted water, the disease causes severe vertigo and makes it impossible for the sufferer to stand.
Lvl 03
Dark Rot
Some say this disease was created in Morgau as a means to speed the living onto the land of dead. Dark Rot appears at random, so its contagion is still not fully understood.
Lvl 03
Iron Rot
Rusted metal of all sorts, from old sword blades to discarded nails, carries iron rot. The victim’s joints slowly stiffen until movement of any kind, even speech, is impossible…
Lvl 04
Night’s Delusions
This disease travels on the blades of weapons. At first, sufferers feel a sense of elation, but this gradually leads to dreamlike illusions.
Lvl 04
Skinpaper
The sufferer’s skin becomes dry and rigid, tearing open at the least scratch. The final stage causes the infected person to suffer horrible wounds when injured.
Lvl 05
Bloat Gloom
So named because the target’s face and limbs swell noticeably, the disease deadens pain from physical injuries and makes the sufferer oblivious to the severity of his wounds.
Lvl 05
Trasmute Emotions (Curse)
Your curse robs the target of all normal feelings. You choose to replace all of the target’s emotions with giddy joy and laughter, or deepest misery.
Lvl 06
Blood Rotting Sickness
Any cut from centaur arrows taints the blood and leaves victims feverish and weak.
Lvl 06
Bonewrack
Spread through insect bites, this disease causes horrible joint pain. A confounding illness, bonewrack seems to get worse just before the target recovers.
Lvl 06
The Fugue
Stale tomb air and fouled water transmit the fugue. Those afflicted report waking up in places or circumstances in which they have no memory of entering.
Lvl 07
Blue Ague
Carried on the foul vapors from sewers or through food, this disease befuddles the mind, causing the sufferer to act as if in a torpor.
Lvl 08
Angel Fire
This disease is so named because the sufferer’s flesh burns with radiant energy that only worsens in the presence of healing magic.
Lvl 08
Larval Infestation
Lvl 08
Sailor Fever
Often thought to be the reaction of a sailor who has lost his mind after too many days at sea, this disease spreads through flea and tick bites and manifests anywhere those vermin are plentiful.
Lvl 08
Searing Fever
The symptoms of searing sickness include fever, extreme headache, joint pain, and blindness.
Lvl 09
Bleeding Blights
Thinned blood causes the victim to bleed profusely from even the slightest wound.
Lvl 09
Necrophage
Lvl 10
Fool’s Cap (Curse)
Your curse gives the target an ass’s head, matching external reality to essential truth.
Lvl 11
Tremors
Contracted through addiction to Requiem, this disease is marked by sweating, vomiting, and un- controllable muscle spasms.
Lvl 12
Bauble (Curse)
Your curse causes the target to prize the possession you des- ignate over all other things, an obsession that quickly grows into madness.
Lvl 14
Feral Hunger (Curse)
Your curse causes the target to become revolted at the sight of ordinary food and crave grass, hay, or blood instead.
Lvl 14
Fungal Infestation
This disease infects the target with a virulent strain of fungal growth. The fungus slowly poisons the target, and creates a severe, and potentially deadly allergy to sunlight within its host.
Lvl 15
Thew Blight
A particularly horrid disease, thew blight slowly liquefies muscle tissue until the victim is little more than immobile lump of wither flesh.
Lvl 16
Madness of the Wailing Wind
The insidious wind whistles in your ears, whispering blasphemous secrets impossible to ignore.
Lvl 16
Spetic Death
Rampant, flesh-eating bacteria devour the victim from the inside out.
Lvl 22
Gaes Curse
Lvl 22
Skinchanger (Curse)
Your curse causes the target to spend half of each day as an ordinary animal with animal intelligence and instincts.
Lvl 25
Cannibal Curse
You are overcome with a terrible desire to eat the flesh of your own kind… even if you have

THIRD PARTY PUBLISHERS – DISEASES BY PUBLISHER
Goodman Games
SOURCE
DISEASE
LEVEL
DESCRIPTION
Gaes Curse
Lvl 22
Fungal Infestation
Lvl 14
This disease infects the target with a virulent strain of fungal growth. The fungus slowly poisons the target, and creates a severe, and potentially deadly allergy to sunlight within its host.
(p.91)
Thew Blight
Lvl 15
A particularly horrid disease, thew blight slowly liquefies muscle tissue until the victim is little more than immobile lump of wither flesh.
(p.91)
Cannibal Curse
Lvl 25
You are overcome with a terrible desire to eat the flesh of your own kind… even if you have
Larval Infestation
Lvl 8
Bleeding Blights
Lvl 9
Thinned blood causes the victim to bleed profusely from even the slightest wound.
Septic Death
Lvl 16
Rampant, flesh-eating bacteria devour the victim from the inside out.
Necrophage
Lvl 9
Hobbles
Lvl 2
Victims of hobbles suffer from swelling of the extremities, tenderness of the feet, and joint pain. Walking becomes uncomfortable and running painful (if not impossible) as the disease progresses.
(p.34)
Searing Fever
Lvl 8
The symptoms of searing sickness include fever, extreme headache, joint pain, and blindness.
Bauble (Curse)
Lvl 12
Your curse causes the target to prize the possession you des- ignate over all other things, an obsession that quickly grows into madness.
(p.36)
Couplet (Curse)
Lvl 2
Your curse compels the target to speak in rhyme, to your great amusement and their tongue-twisted dismay.
(p.36)
Fool’s Cap (Curse)
Lvl 10
Your curse gives the target an ass’s head, matching external reality to essential truth.
(p.36)
Feral Hunger (Curse)
Lvl 14
Your curse causes the target to become revolted at the sight of ordinary food and crave grass, hay, or blood instead.
(p.36)
Trasmute Emotions (Curse)
Lvl 5
Your curse robs the target of all normal feelings. You choose to replace all of the target’s emotions with giddy joy and laughter, or deepest misery.
(p.36)
Skinchanger (Curse)
Lvl 22
Your curse causes the target to spend half of each day as an ordinary animal with animal intelligence and instincts.
SOURCE
DISEASE
LEVEL
DESCRIPTION
Blood Rotting Sickness
Lvl 6
Any cut from centaur arrows taints the blood and leaves victims feverish and weak.
Tremors
Lvl 11
Contracted through addiction to Requiem, this disease is marked by sweating, vomiting, and un- controllable muscle spasms.
Madness of the Wailing Wind
Lvl 16
The insidious wind whistles in your ears, whispering blasphemous secrets impossible to ignore.
Chimney
Lvl 1
A nuisance at most, sufferers exhibit a loud, dry cough, and breath that smells like soot.
(p.57)
Tumbledown
Lvl 2
Often spread when the target swims in or drinks tainted water, the disease causes severe vertigo and makes it impossible for the sufferer to stand.
(p.57)
Dark Rot
Lvl 3
Some say this disease was created in Morgau as a means to speed the living onto the land of dead. Dark Rot appears at random, so its contagion is still not fully understood.
(p.57)
Skinpaper
Lvl 4
The sufferer’s skin becomes dry and rigid, tearing open at the least scratch. The final stage causes the infected person to suffer horrible wounds when injured.
(p.59)
Bloat Gloom
Lvl 5
So named because the target’s face and limbs swell noticeably, the disease deadens pain from physical injuries and makes the sufferer oblivious to the severity of his wounds.
(p.59)
Bonewrack
Lvl 6
Spread through insect bites, this disease causes horrible joint pain. A confounding illness, bonewrack seems to get worse just before the target recovers.
(p.59)
Blue Ague
Lvl 7
Carried on the foul vapors from sewers or through food, this disease befuddles the mind, causing the sufferer to act as if in a torpor.
(p.59)
Angel Fire
Lvl 8
This disease is so named because the sufferer’s flesh burns with radiant energy that only worsens in the presence of healing magic.
Iron Rot
Lvl 3
Rusted metal of all sorts, from old sword blades to discarded nails, carries iron rot. The victim’s joints slowly stiffen until movement of any kind, even speech, is impossible…
Night’s Delusions
Lvl 4
This disease travels on the blades of weapons. At first, sufferers feel a sense of elation, but this gradually leads to dreamlike illusions.
The Fugue
Lvl 6
Stale tomb air and fouled water transmit the fugue. Those afflicted report waking up in places or circumstances in which they have no memory of entering.
Sailor Fever
Lvl 8
Often thought to be the reaction of a sailor who has lost his mind after too many days at sea, this disease spreads through flea and tick bites and manifests anywhere those vermin are plentiful.

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